Tabula Rasa at least had a pretty good end-game set up though, playing on its original ‘last stand against an alien invasion’ plot. To finish, they just let the aliens win. In the build up to the final server shutdown, the developers increased the alien activity so that players were slowly forced back, losing planets and locations to the encroaching invasion. The last few hours saw everyone mounting a final stand on Earth before a 10 second count down ended the world.
Coming in a close second for saddest end ever after Home is Galaxies, with its almost torturous use of the ‘sad Star Wars music’ as that lady and her droid watched fireworks heralding the end. One thing this game managed that few MMOs ever achieve was the ability to declare a ‘winner’ with each server stating a final breakdown of numbers for Rebel and Empire players. (Back in the day, PC Gamer finished on a final count of Imperials 28%, Rebels 72%, likely a fair representation of the scores overall. GO REBELS!)
No, not the Final Fantasy 14: A Realm Reborn that everyone currently loves. The first version launched on PC and had so many troubles that Square-Enix launched an in-game cataclysm to wipe the world clean for a new start. It also replaced most of the key developers. There’s reason for that ‘Reborn’ bit.
By Leon Hurley 16 April 2015
It also worked the closure into the world, with the ‘Forehorsemen’ appearing in game, crying “The end is neigh!”. Player greetings changed from ‘hi’ to ‘bye’ on the last day and god-like giants also appeared to talk to the players. Everything finally ended to the tune of ‘Goodnight, Groddle’, a popular in-game lullaby written by one of the players.
So the good guys won, even if the game lost. The final hours saw the MMO throw out all sorts of entertainment for players, with massive fights all over the place, including one on the forest moon of Endor to recreate the final battle from Return of the Jedi. There were also an assortment of oddball enemies to fight that, at one point, included a giant Ewok called the Megawok. The Force ghost of Obi-Wan Kenobi even popped up to see everybody off.
Another NCSoft apocalypse, with the publisher shutting studio Paragon and canning its MMO. Players tried to save the game: they protested, they rallied, and, weirdly, at one point bought the developers dinner to say thank you. Most prominently they gathered everyone in one place – an in-game location called Atlus Park – to show support for the closing studio and game.
The game ultimately met an orderly closure, with the inhabitants following the ‘lets get everyone in one place’ style of send off. In the final few months, the developer stopped charging to play, and introduced some new NPCs to engineer one last big clash between the forces of Order and Chaos.
You probably think online worlds shut down because no one’s playing. Actually that’s rarely true. Often, when servers finally wink out, there’s a thriving community patiently waiting for the end and making sad faces at the sky. Most recently it was PlayStation Home, a game that no-one apparently played but which still managed to have millions of inhabitants waiting out their own personal apocalypse on the last day.
You probably think online worlds shut down because no one’s playing. Actually that’s rarely true. Often, when servers finally wink out, there’s a thriving community patiently waiting for the end and making sad faces at the sky. Most recently it was PlayStation Home, a game that no-one apparently played but which still managed to have millions of inhabitants waiting out their own personal apocalypse on the last day.In some cases (like Home) it’s sad in a heartbreaking way – just a bunch of friends, waiting for the thing that brought them together to disappear into the void. In other cases, spectacular fictional armageddons are arranged as a send off. And, sometimes, it’s like the last guy out just switched off a bunch of computers. Let’s take a look at how some digital worlds saw the end of days, and who was there to witness it.
GhostX revamped and live.
Posted October 28, 2011
GameKiss also has some rewards in store for open beta testers and events lined up to celebrate the official launch. For more information, check out the official website.
The original GhostX on the other hand will be shut down on November 30, 2011. Players of the original GhostX will be compensated with a stat boosting honorary title and “Horror Wolf” mount nanabot. To get the reward, all you need to do is create a GhostX Ultimate character before November 30 (the prerequisite is that you need to have a GhostX character created before October 26).
If your computer can play Rusty Hearts then stick to that instead. Ghost X was interesting back when it first released because it was really one of the few games of its kind, but all the newer action MMO’s have easily surpassed it. And from what I gather, Ultimate doesnt really seem like anything has improved.
This game good? is it like a rusty hearts kinda game
Not to say its a bad game, I just wouldnt recommend it over something newer.
GameKiss announced today that its action MMO GhostX Ultimate has officially launched. Developed by JCE, GhostX Ultimate is the successor to GhostX, an action MMO set in present day Seoul. The game ended its open beta on October 14 and officially launched on Wednesday, October 26.
Added Under NEWS | ACTION , MMORPG | International
GhostX revamped and live.