Cold Breath (Recharge 5-6): The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.
Can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn. Spent legendary Actions are regained at the start of each turn.
Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn’t cost it extra moment.
Frightful Presence: Each creature of the dragon’s choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
Legendary Resistance (3/Day): If the dragon fails a saving throw, it can choose to succeed instead.
Tail: Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Bite: Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.
Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Tail Attack: The dragon makes a tail Attack.
Traits Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment. Legendary Resistance (3/Day): If the dragon fails a saving throw, it can choose to succeed instead. Actions Multiattack: The dragon can use its Frightful Presence
White dragon eggs incubate for a period of roughly
White dragons are the smallest of the chromatics, albeit only slightly smaller than their black cousins. Their scales and limbs are heavy, making them seem ponderous, though in fact they move as swiftly and dexterously as other dragons. Ranging from true white to gray or ice-blue, white dragons’ scales serve as excellent camouf lage in icy and snowy terrain.
A white dragon’s environmental diffusion results in an area of intense, biting cold. Frost covers the ground at all times, and liquids freeze after a few moments of exposure to the elements. The terrain becomes as slippery as ice, even if it does not appear frozen.
White dragons possess a few traits not purely predatory. Like reds and blues, they have especially long memories for grudges and insults. They might seek revenge for slights many years after erring parties have forgotten them.
As with most dragons, a white prefers to lair in a cave: in this case, either in a deep mountain crevice or a shallower hollow in ice. In an area where the temperature never rises above freezing, a white dragon might create a cave out of tightly packed snow and freeze it into hard ice through judicious application of its breath weapons.
Inhabitants of the far-flung north fear winter for more than its freezing temperatures and the hardships the ice and snow bring. Something far darker, far deadlier than such simple troubles plagues these hardy folk. As the first freeze descends across the lands, a great beast of winter stirs. Called Rime, this ancient white dragon embodies the fury of fierce winter storms and the gnawing pain of frostbite. The reign of terror lasts throughout the cold season: Travel grinds to a halt, and residents hole up in their cellars to wait out the death that flies by night.
As animalistic hunters, white dragons have little preference among types of prey. They attack and eat the most convenient creatures worth the trouble of killing. Because farmers’ cattle offer a lot more meat, they interest a white dragon more than the farmers themselves—but a dragon does not balk at eating available sentient beings. White dragons prefer frozen foods, burying their prey in snowbanks or walls of ice for days or weeks before consuming it.
White dragons prefer treasure that glitters like ice, particularly diamonds and other light-hued gemstones. Highly polished platinum and silver also serve, as do works of art that involve mirrors or mirror- polished surfaces.
fourteen months, the first three and a half of which they spend within the female’s body. White dragons lay clutches of eight to ten eggs each, but only a quarter to a third of them survive until they hatch.
White Dragon (Dungeons & Dragons) The White Dragon (Dungeons & Dragons) is a type of dragon in the Dungeons & Dragons universe. It is an evil-aligned chromatic dragon. Contents[show] Description White dragons—also called ice dragons or snow dragons—have a reputation as dull, stupid creatures…